using RayDen.Library.Core.Primitives;
using RayDen.RayEngine.Core.Types;

namespace Lt.Engine.Scene
{
    public class LtGeoData
    {
        public Point[] Vertices;
        public Normal[] Normals;
        public UV[] TexCoords;
        public int[] Indexes;

        public TriangleDataInfo[] Triangles;
    }
}